Home     Contact     Projects     Experiments     Circuits     Theory     BLOG     PIC Tutorials     Time for Science     RSS     Terms of services     Privacy policy  
   
 Home      Projects     Experiments     Circuits     Theory     BLOG     PIC Tutorials     Time for Science   



All about PIC microcontrollers

Within these pages, you can find many useful pieces of code mostly in assembly for the Microchip PIC micro controller family. A lot of people have spend many hours trying to put the bits and bytes together. If the code is NOT written by a member of the PCB Heaven community, then a link will be added above the code with the original website that this code was found.
Because the code is copied to our servers, you should know that:

  • The responsible web master of the website that the code is taken, has been informed and he has agreed to copy the code
  • All emails from the above contact have been kept as records but due to personal privacy cannot be shown in public.
  • The author of the code is always clearly indicated above the code. In some cases the author is unknown. If you happen to be the author of the code or you know the person who wrote it, please inform us by email and it will be added ASAP.

We would personally like to send the credits to all the people that managed to write some very interesting code and publish it, and special thanx to the people that originally hosted those code snippets and gave us the permission to copy them.


View code
Binary to BCD unpacked 16 bit to 5 digit
Author: John Payson
This code was originally located @ http://www.piclist.com


Follow this link to go back

;Takes hex number in NumH:NumL Returns decimal in ;TenK:Thou:Hund:Tens:Ones
;written by John Payson

;input
;=A3*163 + A2*162 + A1*161 + A0*160
;=A3*4096 + A2*256 + A1*16 + A0
NumH EQU AD3M ;A3*16+A2
NumL EQU AD3L ;A1*16+A0
;share variables
;=B4*104 + B3*103 + B2*102 + B1*101 + B0*100
;=B4*10000 + B3*1000 + B2*100 + B1*10 + B0
TenK EQU LOOPER ;B4
Thou EQU D2 ;B3
Hund EQU D1 ;B2
Tens EQU R2 ;B1
Ones EQU R1 ;B0

swapf NumH,w ;w = A2*16+A3
andlw 0x0F ;w = A3 *** PERSONALLY, I'D REPLACE THESE 2
addlw 0xF0 ;w = A3-16 *** LINES WITH "IORLW b'11110000B' " -AW
movwf Thou ;B3 = A3-16
addwf Thou,f ;B3 = 2*(A3-16) = 2A3 - 32
addlw .226 ;w = A3-16 - 30 = A3-46
movwf Hund ;B2 = A3-46
addlw .50 ;w = A3-46 + 50 = A3+4
movwf Ones ;B0 = A3+4

movf NumH,w ;w = A3*16+A2
andlw 0x0F ;w = A2
addwf Hund,f ;B2 = A3-46 + A2 = A3+A2-46
addwf Hund,f ;B2 = A3+A2-46 + A2 = A3+2A2-46
addwf Ones,f ;B0 = A3+4 + A2 = A3+A2+4
addlw .233 ;w = A2 - 23
movwf Tens ;B1 = A2-23
addwf Tens,f ;B1 = 2*(A2-23)
addwf Tens,f ;B1 = 3*(A2-23) = 3A2-69 (Doh! thanks NG)

swapf NumL,w ;w = A0*16+A1
andlw 0x0F ;w = A1
addwf Tens,f ;B1 = 3A2-69 + A1 = 3A2+A1-69 range -69...-9
addwf Ones,f ;B0 = A3+A2+4 + A1 = A3+A2+A1+4 and Carry = 0 (thanks NG)

rlf Tens,f ;B1 = 2*(3A2+A1-69) + C = 6A2+2A1-138 and Carry is now 1 as tens register had to be negitive
rlf Ones,f ;B0 = 2*(A3+A2+A1+4) + C = 2A3+2A2+2A1+9 (+9 not +8 due to the carry from prev line, Thanks NG)
comf Ones,f ;B0 = ~(2A3+2A2+2A1+9) = -2A3-2A2-2A1-10 (ones complement plus 1 is twos complement. Thanks SD)
;;Nikolai Golovchenko [golovchenko at MAIL.RU] says: comf can be regarded like:
;; comf Ones, f
;; incf Ones, f
;; decf Ones, f
;;First two instructions make up negation. So,
;;Ones = -1 * Ones - 1
;; = - 2 * (A3 + A2 + A1) - 9 - 1
;; = - 2 * (A3 + A2 + A1) - 10
rlf Ones,f ;B0 = 2*(-2A3-2A2-2A1-10) = -4A3-4A2-4A1-20

movf NumL,w ;w = A1*16+A0
andlw 0x0F ;w = A0
addwf Ones,f ;B0 = -4A3-4A2-4A1-20 + A0 = A0-4(A3+A2+A1)-20 range -215...-5 Carry=0
rlf Thou,f ;B3 = 2*(2A3 - 32) = 4A3 - 64

movlw 0x07 ;w = 7
movwf TenK ;B4 = 7

;B0 = A0-4(A3+A2+A1)-20 ;-5...-200
;B1 = 6A2+2A1-138 ;-18...-138
;B2 = A3+2A2-46 ;-1...-46
;B3 = 4A3-64 ;-4...-64
;B4 = 7 ;7
; At this point, the original number is
; equal to TenK*10000+Thou*1000+Hund*100+Tens*10+Ones
; if those entities are regarded as two's compliment
; binary. To be precise, all of them are negative
; except TenK. Now the number needs to be normal-
; ized, but this can all be done with simple byte
; arithmetic.

movlw .10 ;w = 10
Lb1: ;do
addwf Ones,f ; B0 += 10
decf Tens,f ; B1 -= 1
btfss 3,0
;skip no carry
goto Lb1 ; while B0 < 0
;jmp carry
Lb2: ;do
addwf Tens,f ; B1 += 10
decf Hund,f ; B2 -= 1
btfss 3,0
goto Lb2 ; while B1 < 0
Lb3: ;do
addwf Hund,f ; B2 += 10
decf Thou,f ; B3 -= 1
btfss 3,0
goto Lb3 ; while B2 < 0
Lb4: ;do
addwf Thou,f ; B3 += 10
decf TenK,f ; B4 -= 1
btfss 3,0
goto Lb4 ; while B3 < 0

retlw 0

Follow this link to go back






delicious
digg
reddit this Reddit this
Faves



 HOT in heaven!